Apr. 13, 2008 - Sonic And The Secret Rings Review
Entry by Trixie Prower
This is going to be the easiest review yet. First off this is Sonic's first leap onto the nintendo Wii.
You start with flipping your Wii remote over and controlling it sideways to control Sonic's speed.
He never really slows down, making it easier to bump into walls in front of you, but that rarely comes into play, and in turn it makes the game more enjoyable as you don't have to worry about going forward.
Sonic gets power ups for one of the first times he's able to build up different attacks depending on what you select, some abilities allow better speed, some for better attacks, and pretty much the whole sha-bang.
The backgrounds and everything is mind blowing too, I've been caught off guard by the well-done backgrounds quite a few times.
The jumping is activated by a lounge forward with the Wii remote, so it actually feels like you're the one smashing into things, if you were a spiky blue hedgehog about the size of a ten year old with large gloved hands and green eyes that is, either way it feels like it.
The controls are simple also, SEGA's finally going to it's roots, the gameplay handles so well I’d peg it as one of the best Sonic games out there.

Story:
The Story starts out in a different way as one might expect, it's non animated story pages with audio, which some people would argue is a cop out but personally I believe the story-like nature fits with the theme.
A genie named ‘Shara’ pleads to Sonic that he needs to save the pages of the book of the Arabian Knights, from being re-written
By the evil dude with the weird hair-due.
Yeah that's right I insulted the evil dude, but lets face it, who did his hair? A lawn mower?
Anyway back on topic:
Sonic agrees and is sealed in agreement by the 'ring' that Shara hands him, granting him any wishes he pleases.
Sonic points out he has a cold and wished for a 'few' hankies and ends up getting a mountain, and an irritated genie who wants to get back to business.
He’s wished away into the book, and goes through levels to stop Erazor from getting the seven world rings.
There’s another change of pace to point out, instead of chaos emeralds, this game is placed with seven 'World Rings’, which are powered by all types of emotions.
Push comes to shove and Erazor plants a flame on Sonic who is supposedly now a sacrifice and is demanded by Erazor to grab the rings.
Sonic; intending to collect the rings so Erazor can't get them, is betrayed by Shara who wants to give the bad guy the rings.
Ok then...never understood the backstabbing but I’m ok with it.
Sonic makes a wish to her saying:

And Shara obeys Sonic, not giving Erazor the rings, but basically getting killed in the process.
Sonic has been constantly mocked by Erazor by his new pet name "Sonic the Rat" and after Shara dies Sonic (being around the emotional hormone causing rings) is basically so ticked off I wouldn't be surprised if he killed all his blood vessels and has a heart attack.
Now the villain is taking control and Sonic’s left angry and vengeful. (Which I must point out is a rare and awesome side of Sonic.)

Sonic transforms into “Darkspine Sonic” and eventually kicks the tar out of Mr. bad-hair-day.

The Evil guy wants to cut a deal, not working out too well for him.
He in turn gets three wishes from the villain, one for Shara to come back to life, one for everything back to normal in the book, and to stay in the lamp and basically never see the light of day again.
Sonic: I TOLD YOU, I’M A HEDGEHOG.
He shouldn’t have called him names.
The story over-all is very satisfying, and over all very well done, well drawn, great graphics especially for the Wii and proves as one of Sonic's best games, great start for the blue dude.
Gameplay- 9.9/10
Story- 9/10
Graphics- 10/10
Music- 9/10
Over All- 9.5/10
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