Today's resource topic is on graphics programs. I use a variety of graphics programs, some of them that have been purchased, and some that are freeware. Since the high-end graphics programs are probably out of reach for a good many homeschoolers, I am going to focus on some open source programs that are easily as good as some of the professional programs.
The Gimp ~
It has many capabilities. It can be used as a simple paint program, an expert quality photo retouching program, an online batch processing system, a mass production image renderer, an image format converter, etc. It also allows you to add plug-ins. I think it is every bit as good as Photoshop, without the high pricetag.
Inkscape ~
An Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format. I haven't used this much, but I've looked it over, and it has a very nice interface, and some great tools for vector drawing. If you are just getting into vector drawing, this would be a great program to learn with.
Art of Illusion ~
a free, open source 3D modelling and rendering studio. This is just a neat toy for me, but I'm sure there are people out there that could do amazing things with this program.
Blender 3D ~ This is another 3D modelling program used to make animations and games. It is an extremely cool program that I haven't really mastered. The website offers all kinds of help to learn how to use the program effectively. Definitely worth a peak.
Well, I think that's enough for now! That should keep our budding animators and graphic artists busy for a few days at least.
• 1.15.2008 - Untitled Comment
I'm thinking of showing these to my 18-yr old but I'm afraid that I'd never be able to get back on here.